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Changelog

08/31/2022
General:
  • General system stability improvements to enhance the user's experience.

MW:
  • Updated for the newest game version

Apex Legends DMA:
  • Removed glow ESP to prevent crashes

Apex Legends + Apex Legends DMA:
  • Triggerbot now takes bullet drop into account
  • Players in firing range are now considered enemies
  • Aimbot and triggerbot no longer shoot/aim if they fail to predict player/npc positions
  • Bocek Bow is now predicted properly
  • Bocek Bow is now supported by triggerbot
  • Triggerbot hitbox scale is now 0.8 by default (80%)
  • Fixed npcs in firing range not getting predicted when moving
  • Fixed weapon group settings not applying properly when apex_aimbot_weapon_group_settings was toggled, like with the magnet triggerbot config shared previously
08/30/2022
General:
  • General system stability improvements to enhance the user's experience.

DMA Loader/Moonlight client:
  • Experimental HDR support
08/29/2022
General:
  • General system stability improvements to enhance the user's experience.

DMA:
  • Fixed race conditions in the logging system leading to potential crashes

Apex Legends DMA:
  • Fixed missing players #2
  • More performance improvements
08/27/2022
General:
  • General system stability improvements to enhance the user's experience.

DMA:
  • Key inputs are now crispier, which prevents triggerbot from shooting twice and aimbot from aiming after releasing the key

Apex Legends DMA:
  • Fixed missing players
  • Fixed crashes
  • More performance improvements
08/26/2022
General:
  • General system stability improvements to enhance the user's experience.

Apex Legends DMA:
  • Fixed performance issues
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