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Changelog

02/22/2021
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Fixed broken text scaling after the recent update
  • Performance enhancements using multithreading, especially with bone ESP
  • Added a maximum distance option for bone ESP
02/21/2021
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Added bounding box scaling options. Box esp and info text (distance, name, weapon name) will be affected if you change this. Basically, the boxes can be made smaller/bigger with this
  • Added an option to adjust the dynamic text scaling factor (how fast the text scales when you get closer)
  • Added skeleton/bone ESP
  • Added an option for 2d/3d box ESP
  • Added an option to ignore sleeping players
  • Added min/max scaling options for dynamic text scaling (smallest and biggest possible text sizes)
  • Fixed distance ESP not moving up when players didn't have a weapon equipped
  • Fixed ESP displaying players that are over 300 meters away (they aren't networked over that)
  • Removed the 'm' from distance ESP to reduce clutter
02/19/2021
General:
  • General system stability improvements to enhance the user's experience.
  • Fixed overlay transparency issues with specific colors

Rust:
  • Beta software released featuring ESP
02/19/2021
General:
  • General system stability improvements to enhance the user's experience.
  • Fixed overlay transparency issues with specific colors

Rust:
  • Beta software released featuring ESP
02/17/2021
General:
  • General system stability improvements to enhance the user's experience.
  • Overlay improvements, runs smoother and works in native resolution fullscreen
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