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Changelog

02/26/2021
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Added Scientist ESP
  • Reworked config setting names
02/23/2021
General:
  • General system stability improvements to enhance the user's experience.

CSGO:
  • Fixed smooth not doing anything when ghub wasn't being used

Rust:
  • Fixed not being able to turn off bone ESP
  • Fixed rust_misc_visuals_target_fps not actually changing anything
  • Added an option to limit bone update rate to improve performance
02/22/2021
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Fixed bounding box issues on players that were sleeping
  • Added an option for info text color (position, name, weapon name)
02/22/2021
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Fixed broken text scaling after the recent update
  • Performance enhancements using multithreading, especially with bone ESP
  • Added a maximum distance option for bone ESP
02/21/2021
General:
  • General system stability improvements to enhance the user's experience.

Rust:
  • Added bounding box scaling options. Box esp and info text (distance, name, weapon name) will be affected if you change this. Basically, the boxes can be made smaller/bigger with this
  • Added an option to adjust the dynamic text scaling factor (how fast the text scales when you get closer)
  • Added skeleton/bone ESP
  • Added an option for 2d/3d box ESP
  • Added an option to ignore sleeping players
  • Added min/max scaling options for dynamic text scaling (smallest and biggest possible text sizes)
  • Fixed distance ESP not moving up when players didn't have a weapon equipped
  • Fixed ESP displaying players that are over 300 meters away (they aren't networked over that)
  • Removed the 'm' from distance ESP to reduce clutter
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